#include <iostream>
#include <cstring>
#include <queue>
#define inf 0x3f3f3f3f
using namespace std;
const int N = 1010, M = 21010;
struct edge {
int to, next, w;
};
edge e[M];
int idx, head[N];
int n, m1, m2;
int dis[N], cnt[N];
bool mark[N];
void add_edge (int u, int v, int w) {
e[idx].w = w;
e[idx].to = v;
e[idx].next = head[u];
head[u] = idx ++;
}
bool spfa (int k) {
memset(mark, 0, sizeof(mark));
memset(cnt, 0, sizeof(cnt));
memset(dis, 0x3f, sizeof(dis));
queue<int> q;
for (int i = 1; i <= k; ++ i) {
dis[i] = 0;
q.push(i);
mark[i] = true;
}
while (!q.empty()) {
int cur = q.front();
q.pop();
mark[cur] = false;
for (int i = head[cur]; i != -1; i = e[i].next) {
int to = e[i].to, w = e[i].w;
if (dis[cur] + w < dis[to]) {
dis[to] = dis[cur] + w;
cnt[to] = cnt[cur] + 1;
if (cnt[to] >= n) return true;
if (mark[to] == false) {
q.push(to);
mark[to] = true;
}
}
}
}
return false;
}
int main () {
memset(head, -1, sizeof(head));
cin >> n >> m1 >> m2;
for (int i = 1; i <= n; ++ i) add_edge(i + 1, i, 0);
for (int i = 1, u, v, w; i <= m1; ++ i) {
cin >> u >> v >> w;
if (u > v) swap(u, v);
add_edge(u, v, w);
}
for (int i = 1, u, v, w; i <= m2; ++ i) {
cin >> u >> v >> w;
if (u > v) swap(u, v);
add_edge(v, u, -w);
}
if (spfa(n) == true) {
cout << -1 << endl;
} else {
spfa(1);
cout << (dis[n] == inf ? -2 : dis[n]) << endl;
}
return 0;
}